ObjectACTs Residency : Day 5

On Day 5 we did a two more takes of the multiview object performance. A stronger and bigger paper structure was built, the lighting was changed slightly, and the performance of the camera was quite a bit longer. One of the things I didn’t mention in my last post is that the 360 camera image is upside down because the camera is attached onto the rig from the bottom and hung by four wires from the ceiling. When we viewed the footage from the Thursday test on the GearVR (upside down) it was surprisingly interesting and not as disturbing as you would think. The camera shake was interesting too, helping to enter into the perspective of the observing, scrutinizing camera. Still we will be reversing the camera footage to properly assess the differences between the two views.

In some ways the takes on Thursday were a bit better because the lighter paper structure had a more of an even fight with the camera, which made the camera a little less shaky. In Thursday’s takes we also had less of an integration with the bystanders and the object actors. Two unexpected things happened during Friday’s takes. During take 1, the 360 camera fell one of the lights, and duing take 2, the camera itself became detached from the rig and fell (only from about 2 inches off the ground, thankfully).

Here are a few pics and a video from the performance.

Paper Structure

Paper Structure

Paper Structure

Paper Structure

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