I Am Afraid is a networked virtual reality application (currently for the Daydream platform) where multiple people can create interactive sound sculptures using their own voice.
Words are recorded and rendered as textual objects in the environment. Non-word sounds can also be recorded and are represented as abstract paper ball-like objects. The word objects can be played back through touch at any speed, direction, position. Paper balls loop their sounds when touched.
Custom loops through words and paper balls can be drawn, recorded, and played back, creating a layered soundscape that evolves dynamically through interactive and collaborative actions.
The application can be used for voice and sound exploration/composition, and performance.
Simon Lysander Oversall, Hongzhu Zhao, Kimberly Parker, Amir Tamadon, Adrian Bocker, Mirko Carich
TEDxECUAD 2017 (Vancouver, BC) IX Symposium 2017 (Montreal, QC) AR in Action 2017 (New York, NY)
Maria Lantin, Simon Lysander Overstall, and Hongzhu Zhao. 2018. I am afraid: voice as sonic sculpture. In ACM SIGGRAPH 2018 Posters (SIGGRAPH '18). Association for Computing Machinery, New York, NY, USA, Article 10, 1–2. DOI:https://doi.org/10.1145/3230744.3230766
June 19, 2017